Kincha!



Say hello to Kincha! Kincha is a bartender.

Kincha's Special Weapon is the Wrecking Ball. Aim-and-fire to release a gigantic rock that's gonna crush everything on its way down...!

Some polishing!!

The game has been made prettier. Here's what's new:

  • The Shrink Ray now has its own unique animation.
  • New particle effects have been added (this might slow down the web version - we might need add performance settings, we'll see).

Ice, Part II

Ice was added a couple patches ago. I wanted a mechanic that would do something more with the game's physics. Unfortunately, it causes too many annoying situations, e.g. a sweet being trapped on a piece of ice on the side of the screen.

So, this mechanic has changed. Ice now functions similar to tar, but requires two adjacent matches to clear. Tar has been given slightly different physics.

Miscellaneous

  • "Unlock All Scenes" is no longer destructive to your stats. It is now a toggle that only affects the photo mode.
  • Adjusted the position of the pointer cursor sprite.

1.7.1: Kincha and Mocha change places. Also, the state machine logic has been improved. You will now get refills while a special weapon is active. The board will dim whenever interactivity is disabled.

1.7.2: Fixes a few issues:

  • macOS: Resizing to fullscreen will now properly commit that setting.
  • Fix: Controller support and the achievements UI.
  • The first run UI has been simplified.
  • The language option has been moved to "Bonus" and an experimental JP language option has been added.

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